LiftTiles in motion

LiftTiles: Actuator-based building blocks for shape-changing interfaces

Jan. 28, 2020

¾«Æ·SMÔÚÏßӰƬ PhD candidate and ATLAS THING Lab member Ryo Suzuki recently developed LiftTiles—room-scale, actuator-based building blocks that pave the way for a new generation of shape-changing interfaces.

Peter Gyory accepts the award at the IndieCade International Festival of Independent Games.

Peter Gyory & Clement Zheng take home IndieCade's Innovation in Interaction Design award

Oct. 14, 2019

ATLAS PhD students, Peter Gyory and Clement Zheng, took home the "Innovation in Interaction Design Award" from the International Festival of Independent Games (IndieCade) for their cooperative arcade survival game, HOT SWAP: All Hands On Deck.

Photo of ShapeBots next to laptop

ShapeBots: a swarm of shape-shifting robots that visually display data

Sept. 24, 2019

Tech Xplore features the ShapeBots project, developed by ATLAS PhD students Ryo Suzuki and Clement Zheng.

Clement presenting his research at the DIS '19 conference.

ATLAS makes its mark at DIS'19

July 10, 2019

Researchers from ATLAS Institute's THING, ACME and Unstable Design labs took home "Best Paper" and "Best Pictorial" awards as well as contributed four research presentations at the ACM conference on Designing Interactive Systems (DIS '19), held in San Diego, June 23-28.

Hot SWAP parts

Peter Gyory's and Clement Zheng's HOT SWAP game showcases at DIS '19 in San Diego, held June 23-28.

June 27, 2019

Peter Gyory and Clement Zheng, PhD students and lecturers at the ATLAS Institute, both do research for the ACME and THING laboratories. Their HOT SWAP game was showcased during the Provocations and Work-in-Progress session at the Designing Interactive Systems Conference (DIS '19) held in San Diego, June 23-28.

Ryo Suzuki

Ryo Suzuki and others win "Best Paper" award for MorphIO project at DIS '19 conference.

June 27, 2019

"MorphIO: Entirely Soft Sensing and Actuation Modules for Programming Shape Changes through Tangible Interaction," authored by Ryo Suzuki and researchers from Keio University and The University of Tokyo in Japan, won a "Best Paper" award at the 2019 Designing Interactive Systems Conference (DIS '19) held in San Diego June 23-28. Suzuki, an ATLAS affiliated PhD student who does research for the ACME and THING laboratories, presented the research during the DIS '19 Shape Changes Interfaces Track.

Clement Zheng and Peter Gyory

"Hot Swap" wins top spot in alt.ctrl.GDC

March 29, 2019

Clement Zheng (right) and Peter Gyory celebrate at the Game Developer Conference in San Francisco after winning the Independent Game Festival's alt.ctrl.GDC award, which came with a $3,000 payout.

Hot swap players

Hot Swap: All Hands On Deck is an old-school naval battle with interchangeable controllers

Feb. 27, 2019

Gamasutra asks ATLAS graduate students Peter Gyory and Clement Zheng about their fast-paced, multiplayer, collaborative game soon to be featured in the Game Developers Conference in March. Held in San Francisco, GDC is the largest game developers conference in the world, attracting 28,000 attendees.

Four hot swappable inputs for the game, including a knob, a joystick, an analog button and a clicky button.

Student-developed, multi-input game accepted to 2019 Game Developers Conference

Dec. 12, 2018

Clement Zheng and Peter Gyory have been selected to present their game, "Hot Swap: All Hands on Deck," in San Francisco at the 2019 Game Developers Conference, the world's largest professional game industry event.

Daniel Leithinger looks from an iPad.

Convergence of the Physical and Digital Worlds (Signal magazine)

Nov. 7, 2018

Daniel Leithinger, assistant professor at the ATLAS Institute and director of the THING lab, sees a time coming when computer screens can be replaced by 3D, shape-changing displays that render digital information tangibly.

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