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First year's robotics work will help kids tell their stories

Jasey Chanders

Jasey Chanders

First year聽Jasey Chanders recently received聽an undergraduate research (UROP) grant聽to build robotics that stimulate kids in imaginative play.听

This summer the double major student in聽computer science and creative technology & design will聽assemble a new platform for聽, a research studio in which stuffed animals with robotic contents ask preliterate children questions and encourage reflection about the art they create. Kids often answer聽with bright eyed enthusiasm as seen in the video below.听

Founded by triple PhD student and former preschool teacher Layne Jackson Hubbard in 2016, the studio won an聽聽in 2018 for its ability to work one-on-one to maximize children鈥檚 potential in their first few years of life, as well as second place in an international聽.听

A former foster child, Hubbard said in聽this previous CU article聽that she returned to graduate school because her work in preschool teaching taught her investing in early childhood innovation 鈥渃ould positively shape the outcomes of adverse experiences, including trauma.鈥

鈥淚t鈥檚 so important for brain development to reflect on the world around us, but there鈥檚 not really support for that at younger ages,鈥 said Chanders. 鈥淭he goal behind all this work is to find a way to bring that back into education.鈥澛

[video:https://youtu.be/Q9SthhPlJIQ]

Caption: An early prototype of MindScribe using聽Wizard-of-Oz techniques to deliver聽voice interaction.

鈥淚 really liked the聽initiative Jasey showed in reaching out to me and expressing interest in MindScribe鈥攅specially during the first semester of her freshman year,鈥 said Hubbard about Chanders鈥 involvement in her research studio.听

Until recently, each stuffed animal was powered by a smartphone with an app programmed to voice the robot鈥檚 questions. Chanders will聽make it easier for children to control the robot鈥檚 voices and languages, allowing for reflective inquiry across home and school contexts.听

Having headed up her high school robotics team鈥檚 software group and done her initial technology work in elementary school in the program聽, Chanders is excited to work with children. 鈥淭he combination of robotics and helping younger kids show their view of the world drew me to this project,鈥 said Chanders.听

Chanders became involved after seeing Hubbard鈥檚 fall 2020 job post for a student researcher on the website for the聽University of Colorado ATLAS Institute, which focuses on creativity and invention initiatives. She emailed the graduate student and they began brainstorming how to work together the following summer. They decided to increase children鈥檚 control of the robot鈥檚 speech and language and when to stop or start the robot voice. They also talked about how to move MindScribe鈥檚 use of Arduino鈥攁 software and hardware known for its ability to read inputs, such as lights on a sensor, a finger on a button, or a social media message鈥攐nto a platform that could support children from multiple language backgrounds.听

Beginning in the 2021 spring semester, Chanders watched tutorials on a few computer languages (Arduino, C++, and TypeScript) in preparation for the initiative鈥檚 May start. This summer she will work to understand more about how kids use the program, generate ideas for solutions, test a prototype with children, and make design adjustments in response to test results.听

She looks forward to designing for the kids鈥 needs. As an example, Hubbard鈥檚 research found that children enjoy voices that are聽child-like, or playful, or even silly鈥攁s opposed to adult voices like those of Siri and Alexa. So Chanders plans to provide more voice options.听The results of Hubbard鈥檚 study were recently accepted for publication in the Association for Computing Machinery (ACM) Conference on Conversational User Interfaces, and will be published in July.听

鈥淲e think by providing kids with child-centered options for their robot voice, they will have more agency and control in the child-robot interaction,鈥 said Hubbard.听

Chanders鈥 own interest in robotics started with LEGO toys with motors, she said. She鈥檚 also made ideas into physical reality in ways that include illustrating birds and sewing. Getting involved in FIRST Robotics as a kid, Chanders took part in competitions until a break in eighth grade made her miss it. She returned in ninth grade to robotics, and later 鈥減ractically lived and breathed robotics in the building.鈥澛犅犅

MindScribe鈥檚 work didn鈥檛 start with her, Chanders said. 鈥淭his project is one I鈥檓 taking to the next step, but quite a few other students brought to this level. Arva Syed, an undergrad in ATLAS, was instrumental in the initial prototyping of this design. I鈥檓 taking what she and the lab developed and bringing it into function so it can be tested.鈥

With the MindScribe work, Chanders looks forward to 鈥渞ecombining in different ways鈥 some of her existing skills, learning to use Arduino, and working with kids.听

鈥淵oung children have unique needs, and in this work Jasey will strengthen her ability to design and prototype for such a critical period of life,鈥 said Hubbard.听

Mentioning her enthusiasm for making concepts into physical reality, Chanders said, 鈥淩obotics is a satisfying way to take that passion and maybe have a positive impact on the world, help others tell their stories.鈥澛